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CUTLASS BOMB DISPOSAL

serious game used for robot training scenarios
The need for a simulation-based trainer for Cutlass was obvious, especially since the prohibitive expense of repair meant that real robots could only be made available to trainees on limited occasions under strict supervision.

The Modux simulations team provided game mechanics, 3D modelling, and art to help create a high-fidelity simulator used for training the robot operators.

The simulator has since been used to train British bomb disposal experts before active service in the field.